Artefact Armour
Armour values given are the base value out of 100. The number shown in game changes depending on your armour skill. If a piece of armour has 100, then if
you have a skill of 100, your armour will be 333.
Light:
-Boots of Blinding Speed
Armour 5, blind 100% and fortify speed 200 constant effect. Worth 500.
Either complete Pemenie’s quest (road from Caldera to Ald-Ruhn), or talk to townsfolk about her, then to
her about her bounty, and kill her when she gets angry enough to fight you.
Very useful for fast travel if you can use permanent magic resistance to remove the blinding effect.
-Boots of the Apostle
Armour 80, levitate 30-40 for 30 seconds on use. 55000 value.
Dead body, Berandas, SE of Gnisis. Part of an Imperial Cult quest.
Daedric quality protection for light armour users.
-Cuirass of Saviour’s Hide
Armour 80, constant effect resist magic 60%. 150000 value.
A locked chest in Divayth Fyr’s office, Tel Fyr. See raiding the corprusarium.
Fantastic light armour, very strong and useful for wearing the boots of blinding speed.
Medium:
-Ebony Mail
Armour 100, constant resist fire 75%, shield 50 points and resist magic 20%. Very light, 120000 value.
Only available at the completion of the final Tribunal Temple Quest.
The single best piece of armour in the game. Some consider it so good as to balance out medium armour’s weakness.
Heavy:
-Bloodworm Helm
Armour 18, when used: turn undead 20-30 for 30 seconds in 20 ft area, and summon skeleton for 30 sec. 34000 value.
Crazy Batou, Maren Ancestral Tomb, W of Erabenimsun Camp.
Ignore the threads of prophecy message when you kill Batou. Not very good helm.
-Darksun Shield
Ebony shield, armour 60, constant drain magic (self) 100pts, reflect 20%, restore fatigue 10, and night eye 10.
Only available through Aundae Vampire quest no. 2.
Handy anti-magic shield but nothing too special.
-Dragonbone Cuirass
Armour 100, constant resist fire 100%. 180000 value.
Mudan Grotto, underwater Dwemer Ruin, near the small islands SW of Ebonheart.
Remember to have water breathing at hand when you go to get it.
-Eleidon’s Ward
Shield, armour 100. Restore health 50-100 points on use. 200000 value.
Ibar-Dad, cave W of Urshilaku Camp, hanging on a wall in the daedric grotto section.
Very powerful item, as should be expected from one with such a high value.
-Fists of Randagulf
Gauntlets, armour 90. Together they give constant fortify agility 20, and fortify strength 20. Each has 35000 value.
Behind a large box in Ilunibi, Main Quest Dungeon, N of Gnaar Mok.
Excellent items, with very valuable enchantments.
-Helm of Oreyn Bearclaw
Armour 90, constant fortify agility and endurance 40 points. 125000 value.
Shrine Quest from Assurdirapal, island W of Sanctus Shrine (W of Dagon Fel).
Aaargh! A bit good, no?
-Lord’s Mail
Armour 100, cure poison and resist magic 20-30% for 30 seconds on use. 190000 value.
On Acilius, secret cave under Ebonheart. Access from secret door in Cult Shrine, or from underwater entrance outside castle.
Very good armour value, but negligible enchantment. Lighter than dragonbone cuirass, but weaker enchantment.
-Masque of Clavicus Vile
Armour 80, constant fortify personality 30 points. 15000 value.
Sorkvild’s Tower, on the E side of Dagon Fel, in the tower section. Kill Sorkvild to get it.
Very good, and quite easy to get. If you can reach it, Oreyn Bearclaw’s is better.
-Spellbreaker
Shield, armour 70. Silence 30 seconds in 30ft on target and reflect 10-20% for 30 seconds on self when used. 115000 value.
Become a vampire, go to Salvel Ancestral Tomb, NE side of the inside of the Ghostfence. Quest takes you to the dwemer ruin to the NE, by a daedric shrine.
Reasonably good, but hard to get, and not as good as Eleidon’s Ward.
-Ten Pace Boots
Armour 80, for 2 minutes on use: fortify speed and athletics 20 points, drain fatigue 5 points, and slowfall 1 point. 140000.
In a locked chest, Inner Shrine, Bal Fell, E of Vivec.
Good armour, but very heavy. Enchantment fairly handy for travelling.
-Wraithguard
Gauntlet, armour 80, constant 10% shield, resist magic, poison, frost, fire, shock. 20% reflect and 50% resist blight. 500000.
Main Quest Gauntlets, the right is obtained from Vivec’s Quests, and the left is obtained by killing Vivec and using the backdoor to the main quest. If you get the left gauntlet by the back door, you lose 200 health permanently.