Quests

There are literally hundreds of quests in Morrowind, but many of them, even those which are not part of a guild advancement scheme, serve no purpose at all. This section of the guide will go into the details of how to complete the harder quests which many people have trouble with, and will also give a list of (non-faction) quests which give valuable rewards. Sorry if I get a bit brief here sometimes, but it's the last section I've got to do, and coincidentally, the most boring to write.

Hard Quests

Poison Balyn Omavel
Get into the house by the hatch on the roof for an easy entrance without being seen. Then just click on the cooking pot and you will have the option of poisoning him. The pot is upstairs and there is no way to pass between upstairs and downstairs, so make sure you don't enter via the main downstairs door

Find the Tax Collector
Processuss is lying behind rocks on your left shortly after you join the road from Seyda Neen to Hla Oad. To get the optimum reward for this quest, keep the tax money, then go straight to the killer, using the tax list to find him. Kill the criminal, and return for an extra 500 gold reward.

Bloodbath Quest
To kill the people without a huge bounty, use taunt or frenzy spells. Take out the thief downstairs first, then the smith at the entrance. The others must be killed together. Take out the one with the sword first, since the others only use fists. Whether or not you use taunt, you will have your bounty removed by Larrius when you finish the quest, giving you free reign to commit as many crimes as you want before going back to him, since any bounty for those crimes will also be removed. Try to avoid getting a death warrant, or you will have to calm and charm to remove the price from your head.

Where is the Dwemer Puzzle Box?
Once you reach the unpronounceable ruins, go down to the very bottom of the first area. Now turn around so you face the direction you entered by. There will be another rocky ramp which leads up to a middle area. When you go up to this middle section, there are three doors in front of you. Ignore them, and go to the left, where there is a fourth door that takes you to Cells of Hollow Hand. The puzzle box is in here, on a shelf. The key which you are supposed to be given as a quest reward simply opens a door you will probably lockpick anyway if you choose to explore the ruins further.

Curing Corpus
If you have killed a patient or daughter in the dungeon before having corprus cured, Divayth Fyr will be mildly perturbed and will refuse to help you. You must charm / persuade him up again, and give him some time to get over the loss. Also, you can give an item to the woman by the spider-dwarf to stop the inmates attacking you.

Gentleman Jim Vanishes?
He leaves after the last thief quest, so you must have done the Bal Molagmer quests beforehand.

Devil Tanto in Ald'Ruhn
The dagger you seek is in a locked chest in the alcove where the alchemist is usually found. It is NOT in the level 100 locked closet.

Finding Raw Ebony for Thieves' Guild
Don't bother hunting for an ebony mine, just root about the docks in various cities and try and find ships with ebony in. They should not be too hard to find. Also, the shop where you steal the dispel potion recipe should have some raw ebony for sale.

Codebook Quest
This one can cause a lot of problems. If the Thieves' Guild say you do not meet their requirements when you attempt to join, this is the reason why. If you have done the codebook quest beforehand, you will not be allowed to join the Thieves' Guild. However, you will not be given the codebook, no matter how charming you are, if you are a Thieves' Guild member. This means that you have to kill the woman who has the book (note that if you kill her before becoming a TG member you will not be allowed to join). If you just assault the woman, you will be kicked out, but if you use taunt or frenzy, you will be able to kill her and get the book whilst remaining in the TG. If you are very skilled, you could try to pickpocket it.

Telvanni Magister / Master Problems
If you accept advancement to the rank of master, you are unable to get to magister or higher. To get around this, you must get the requirements for magister before advancing. If you are struck by the bug, you can get around it by lowering your rank through the console, and then asking for advancement again.

Finding the Bonebiter Bow
The Bonebiter bow is part of the main quest. To reach the burial chambers from the Urshilaku camp: go down to Falasmaryon. Go West along the road until you reach Abinabi on the left. Climb up the East side of the road, and the chambers should be very close to the East. Once inside, , find the Juno section. There will be an area with stone walls at the end of the passage. There is a wraith here called Sul Senipal. Kill it and search the corpse. If you leave it, the corpse could disappear and the bow will be lost.

Finding the Cavern of the Incarnate
Apparently many people find this hard to find. Go to Tel Vos. Head West until you hit the mountains. Climb over. And you will be in a dust canyon running N/S. Follow it South until it curves around to the West. Keep going until the curve ends up facing East, and the cavern should be at the end of the canyon.

Main Quest Back Door:
If you are a vampire, have killed some important people, or just want a second wraithguard, this is the way to do it: kill Vivec (yes, the man-God fella in the palace) and take the Dwemer artifact from his body. You cannot steal this from him, you have to fight for it. Once you have it, take it to the last living dwarf, in the Corprusarium (Tel Fyr). Talk to him, and you will have to bring him some documents. I have heard you can circumvent this part by having a very high reputation (over 25). Once you bring him these, he will activate the second wraithguard for you. Now you can complete the game, or just have a second super-gauntlet. Oh, wait, did I forget to mention that you permanently lose 200 health when you first equip it? There is no way around this loss at all, since it is a scripted event. 

Useful Quests

Naked Barbarian

To reach the witch from the barbarian: follow the sign to Ald-Ruhn. Turn right at the first fork, and left at the next. You should be able to see her by the time you reach the second turning. She is wearing a dark dress. The most effective conclusion to the quest is to kill her and give the axe back to the barbarian. He gives you +2 to your strength permanently. Keeping the axe gives you a unique artifact, but Cloudcleaver is a very weak axe. Plus, you can always kill him and take it after returning it for the +2 strength.

Ahnassi's Quests
Ahnassi tips the balance in favour of male characters, because she will not give her quests to females. This is unfortunate, because the final reward, at the end of a long series of quests, is a house in Pelagiad, and twenty ebony throwing stars, worth 2000 gold each. To do her quests, talk to her in the Halfway Tavern in Pelagiad.

Ajira's Second Quest
It may well be worth mentioning, for those who have never joined the Mages' Guild, that the second quest you receive from Ajira, a Khajiit in the Balmora branch, gives you free access to a desk covered in full soul gems, including a Grand Gem with a winged twilight soul (60000 value, but not enough for constant effect). You can also raid the enchanter's stash for a selection of minor magic items, if you can open a level 90 lock. Boots of Blinding Speed
Pemenie is on the road between Caldera and Ald'Ruhn, slightly nearer the former. If you want, you can complete her escort quest, or you could just kill her. You can ask people in towns about her and find out that she is an outlaw. Note that there is no way to collect the bounty on her head if you do decide to kill her.

Umbra Quest
Umbra is an orc with some understandable feelings about Morrowind (similar to those you will have when you hit about 30th level). He stands in the mountains E of Suran. Kill him as he asks (or in any other way) and you can take the Umbra Sword, a powerful and unique sword. He is a very tough fight by Morrowind standards, and so if you have difficulty, the best method is either to summon some powerful daedra to wear him down, or to jump/levitate up onto a nearby rock where he cannot reach you. Once there, you are free to kill him with arrows/spells.

Shrine Quests
The seven shrine quests all give you access to powerful items. They can be obtained by talking to the statues in the following daedric shrines, most of which are on the paper map without labels:
Shrine of Azura:  South-East tip of the island, on the map. Note that the quest is given by the statue inside the shrine, not the big one in the open air.
Shrine of Boethiah:  Off the coast SW from Hla Oad, underwater. Talk to the head of the statue.
Shrine of Malacath:  On an island W of Sanctus Shrine, W of Dagon Fel.
Shrine of Mehrunes Dagon*: Western tip of the island, W of Ald Velothi.
Shrine of Mephala:  Talk to the priest by the shrine in the Morag Tong headquarters.
Shrine of Molag Bal:  Big island W of Tel Aruhn.
Shrine of Sheogorath:  Shrine in the underworks of St Delyn Canton, Vivec.

*Interestingly, Dagon was a 'real' demon, in that he is in the Bible and Paradise Lost (book one, lines 460->). He's meant to be half-man half-fish, if anybody cares.