Version 1.037 changes (01-23-2003) ================================== - Fixed a crash to desktop in client and FDS Version 1.036 changes (12-10-2002) ================================== - Fixes bug in WOL Gamelist that caused a crash when viewing a server with custom maps/mods. - Fixed a bug in the dedicated server map rotation code. - Fixed several bugs in the Glacier Flying map. - Added GTH_CTF_Object2 script which supercedes old CTF script. Version 1.035 changes (10-31-2002) ================================== - Users Sitting idle at team selection screen for too long will now be kicked. - Being kicked three times in a row results in a ban(WOL mode). - New 'allow' console command to remove a WOL ban. - Map rotation limit now set to 100. - Added new flying multiplayer map Glacier. - Servers running maps that the client doesn't have now show up in the gamelist Version 1.030 changes (04-15-2002) ================================== - Two maps and flying vehicles have been added to the game. Flying units are only available on the maps that support flying vehicles: walls air and city air. Flying vehicle controls - Jump to go up: default is (Spacebar) - Crouch to move down: default is (c) - Hold down Ctrl key while pressing (a) or (d) to strafe - Fixed a bug where the harvester lost its pathfinding information and could be found driving into walls. - Fixed a problem with flickering meshes on ATI cards. - Fixed a number of chat bugs on Westwood online. - Added support for the mod community. - Multiplay hosting: The host can now choose a Mod package as the multiplayer game. Note that you cannot host a laddered game using a Mod package. - Includes several performance enhancements that should remove occasional stuttering and pauses. - Added support to hosting via GameSpy. The host now has the ability to kick, ban and set up passworded games. At console type "kick" or "ban" followed by their nickname. Version 1.015 changes (03-01-2002) ================================== Multiplayer - Minor updates to firewall negotiation queuing. This was preventing players joining games in some situations (usually when many players were trying to join at once, or when many players hit the abort button on this dialog). - Minor updates to low-level packet handling which were causing server instability when unexpected traffic appeared on the game port. - LAN hosting is now allowed on routable IP addresses. - Cosmetic fix to game list control which was displaying multiple selected games when the list was refreshed in some cases.