Developed by several members of the design
team responsible for Medal of Honor: Allied Assault, Activision's
Call of Duty is a first-person shooter set amidst the chaos and turmoil
of World War II. Players begin the game as an infantryman armed with a
pistol and grenades, with additional weapons in the form of rifles,
machine guns, and bazookas earned during their tour of duty. A total
of 24 missions are available, spread across three separate campaigns.
Players will experience the war through American, British, and Russian
points of view, allowing them to step into the roles of three soldiers
on the front lines who must endure three different operations. Vehicles
such as tanks, jeeps, and more can also be commandeered for the war
effort. From the American perspective, players will take part in the
events leading to the D-day Invasion after first being dropped behind
enemy lines. The British campaign involves the assault on Pegasus Bridge,
while the Battle of Stalingrad serves as the backdrop for the Russian
story line. The one constant in each campaign is that players will not
be alone in their missions, becoming part of a squad that fights together
as a team, providing cover fire, dragging wounded comrades to safety,
sabotaging key installations, and offering each other support. Battles
will take place within towns, forests, POW camps, and more, with mortar
fire, enemy snipers, and other hazards lurking at every corner. Call of Duty
uses an enhanced version of the Quake III engine, previously implemented in
Activision's own Return to Castle Wolfenstein. Along with a copy of the
original Call of Duty, the Game of the Year edition includes all updates
available at the time of release, support for multiplayer games,
new multiplayer maps, and a toolkit for editing maps.
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